Quote:
Originally Posted by Alan Roehrich
Actually, the FEWER cars there are running a certain combination, the EASIER it is to keep it under control. Look to see who DID NOT get hit among the fast cars to see this is true. The iron head 396 ALMOST got hit, and the more popular aluminum head 396 DID get hit. There are a LOT more 396 cars than there are Shelby Mustangs, the only Shelby that got hit this year ran more than 1.4 under. That's ONE example, showing that the Shelby guys have an easier time protecting their combination for the most part. They've been smart, and done a good job of protecting their combination.
The number one most obvious and fatal flaw in the AHFS is that some of the softest combinations that have small car counts never get hit despite actually being faster than more popular combinations with a higher car count that do get hit.
There is no way to do away with the AHFS with the current make up of Stock and Super Stock, and you sure as Hell don't want to replace it with a bunch of people, because you are not going to find enough honest people representing a broad enough cross section of the classes to give fair representation to everyone.
Racing has always been a game, and the really fast guys don't show you what they have on every pass, they never have. Sandbagging will NEVER leave class racing.
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Well, some people never seem to figure out how to make a car "run", so they favor "games", I guess that's so they can have a chance. It's not the "class" racing I respected and always wanted to be a part of anymore. Why should you have to go slower than your car is capable of on the race track? If your scared of speed and ET, try a lower class, don't lift.
If you look at the races and parts of the country they are run in you will see for the average guy in a low car count combo it's impossible to "save" your combo, fast runs happen, and you can't take them back.